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GameStop suffers another round of layoffs, Game Informer editors affected

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GameStop suffers another round of layoffs, Game Informer editors affected

GameStop stock continues to drop as the video game retailer lays off editors and staff across a number of departments.

Spider-Man developer Insomniac acquired, joins Sony Worldwide Studios

After more than 20 years, Sony finally puts a ring on Ted Price's finger.

Underneath The International's $33m prize pool, a flawed system in continuous need of repair

Dota 2 tournament analyst and former professor of economics weighs in on the Dota Pro Circuit and the inherent problems that Valve still needs to address in order to better take care of its players and tournament organizers.

How positive relationships and slow, steady progress keep Raconteur Games smiling

Raconteur Games' Nicholas LaBorde shares the highs and lows of pitching and publisher feedback and how his studio stays upbeat through the challenges.

Xbox open to some first-party games appearing on other consoles [Update]

Matt Booty, Head of Microsoft Studios, says it's all about what makes sense for a particular franchise. We chat with analysts about the evolving Xbox software strategy. (Image: VentureBeat)

Report: Apple Arcade will cost just $4.99 a month

While not yet official, the price was found within an App Store API for beta testers of iOS 13. Analysts tell GameDaily that Apple Arcade is likely to appeal to a 'small but dedicated segment.'

Starbreeze attempts to stop Q2 FY19 bleeding with one-time revenue injections

Sales of publishing rights help keep Starbreeze's head above water, but losses are mounting.

Unfold Games, studio behind DARQ, turns down Epic Games Store exclusivity deal

EGS exclusivity continues to be a divisive topic of conversation among players and developers alike.

Echo Fox terminates its League of Legends players' contracts

A saga mired in controversy, Echo Fox's departure from the LCS is anything but a clean break.

Activision Blizzard appoints its first-ever corporate-wide CMO

David Messinger will oversee marketing across the company, including Blizzard and King. One analyst tells GameDaily that this could be a way to turn perception around for the slumping publisher.

Report: Mortal Kombat 11 leads the way in second-quarter video game engagement [Spiketrap]

In a lean quarter for new releases, gamers engaged with established franchises like Mortal Kombat and Harry Potter, unsurprisingly. However, new IP like Days Gone and Trover Saves the Universe also had a notable impact on the ongoing conversation.

Nvidia's gaming business sees growth thanks to graphics demands

While Nvidia's Q2 2020 earnings dropped year-over-year, the results were an improvement over the first quarter and exceeded analyst expectations.

Report: Nintendo continues its 2019 domination in hardware and software [NPD]

Nintendo is the only major console manufacturer to see hardware sales growth in July. It also ruled the software sales charts with 6 of the top 10 spots last month.

Defining 'hyper-casual' as a genre and exploring its long-term viability [Industry Contributor]

Managing editor of WeQ Studios, Sven Lubek, lays out what hyper-casual is, explores its long-term viability, and addresses the monetization concerns surrounding hyper-casual games.

Games veteran Kate Edwards to oversee Global Game Jam as Executive Director

Global Game Jam in North Korea or Antarctica? It's certainly something to aspire to, Edwards tells GameDaily.

Epic Games rolls out new store features as Cologne studio opens doors

The publisher behind Fortnite and the Unreal Engine has nabbed Factor 5 veterans to lead its new German studio. It's unclear whether the Cologne studio will be focused on Unreal Engine support, game development, or a mix of both.

U.S. retailers and consumers get stay of execution on Trump's China tariffs [Update]

With tabletop game publishers and console manufacturers staring down the barrel of a 10% tax, the U.S. government opts to delay implementation until after the holiday shopping season.

Oculus sees its last remaining co-founder, Nate Mitchell, exit Facebook [Update]

Nate Mitchell has left, marking the end of an era, as all the original Oculus leaders are no longer at the company.

Prize Payments wants to reduce time and cost of doling out esports pools

With over $300 million up for grabs in esports tournaments this year alone, paying out this money is becoming a longer, more complicated process. Prize Payments is hoping to make things easier for both players and organizers, saving time and money.

THQ Nordic acquires Gunfire Studios among others, following strong Q1 2020

A strong quarter doesn't erase the ill-advised AMA on 8chan, however.

Paradox reports significant revenue increase in expansion-heavy Q2 2020

Paradox continues to expand its portfolio beyond grand strategy and the PC platform and seems to be working out great.

Tim Willits joins Saber Interactive as Chief Creative Officer

Recently-departed id Software studio head tells GameDaily.biz: 'The future is very exciting.'

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